# Questoria — osiem ikon menu MMORPG

Nowe, oryginalne ikony przygotowano wbudowanym Imagegen, w trybie generowania z odniesieniem stylistycznym do zrzutu przekazanego przez użytkownika (`fs.PNG`). Zrzut służył jako odniesienie do charakteru małych, kolorowych ikon. Nie kopiowano elementów grafiki ani interfejsu z Margonem.

Finalny atlas: `assets/ui/menu-v51/source.png`. Osiem wyciętych kadrów `*-art.png` oraz natywne pliki `quests.png`, `map.png`, `skills.png`, `stats.png`, `friends.png`, `pvp.png`, `clans.png`, `settings.png` znajdują się w tym samym katalogu. Ikony PNG mają 44 × 44 px z przezroczystością i są wyświetlane w rozmiarze 22 × 22 px wewnątrz przycisków 26 × 26 px. Położenia kadrów zawiera `frames.json`. Oryginał zachowano bez zmian; integracja obejmuje wyłącznie kadrowanie i skalowanie.

## Finalny prompt

```text
Create an original production sprite atlas of EIGHT small menu icons for a classic medieval fantasy MMORPG, inspired by the compact richly colored painted icons in the reference screenshot. The reference is visual style and scale guidance only: do not reproduce its game interface or copy its icon artwork.
Exactly FOUR columns and TWO rows of eight distinct isolated icons on a genuinely TRANSPARENT background. Equal cells, each icon fully contained and centered with ample transparent gutter. No words, labels, numbers, frames, button backgrounds, checkerboard, UI screenshots, or extra symbols. Each icon should occupy about 65 percent of its cell.
High-quality classic RPG inventory/menu icon art: carefully painted steel, aged brass, parchment and leather; strong readable silhouettes; controlled highlights, small dark outlines; colorful accents against subdued metal; crisp detail that remains recognizable when downscaled to 22 pixels. Mature late-2000s MMORPG aesthetic, not cartoon stickers, flat vectors, glossy app icons, monochrome outlines, neon effects or a modern mobile UI.
Row 1 left to right:
1. QUESTS: a short rolled parchment scroll, partially unrolled, with a red wax seal and a tiny brass pin.
2. WORLD MAP: a folded parchment map with small green land shapes and a brass compass needle.
3. SKILLS: an open leather spellbook with cream pages, a small blue rune-like light between the pages and discreet silver corner clasps.
4. CHARACTER STATISTICS: a compact steel heraldic shield bearing three ascending aged-brass bars.
Row 2 left to right:
5. FRIENDS: two clearly distinct small adventurer bust silhouettes side by side, one in a green cloak and the other in blue, no detailed faces.
6. PVP: two crossed short silver swords with a burgundy ribbon behind their crossing.
7. CLANS: a crimson hanging heraldic banner with aged-brass rod and a simple silver crest, no letters.
8. SETTINGS: a recognizable steel and bronze cogwheel, dark recessed center and a small restrained red-brown hub.
Consistent lighting from upper left, consistent visual weight. Transparent around every icon, avoid distant or detached specks and excessive glow. No copying of recognizable game logos. This is an actual ready-to-use eight-icon asset atlas, not a mockup.
```
